[settings]
my_peds17Count = 7
my_peds17[0]Model = s_m_m_strperf_01
my_peds17[0]Model2 = 0x795AC7A8
my_peds17[0]Positionx = 603.1772
my_peds17[0]Positiony = -458.7243
my_peds17[0]Positionz = 24.8178
my_peds17[0]Heading = 345.4997
my_peds17[0]Task = 1
my_peds17[0]Weapon = CarbineRifle
my_peds17[0]Group = 1
my_peds17[0]SeatPosition = -1
my_peds17[0]my_peds_variation = Random
my_peds17[0]my_peds_Accuracy = 60
my_peds17[0]my_peds_Health = 1000
my_peds17[0]my_peds_Armour = 200
my_peds17[0]my_peds_Invincible = False
my_peds17[0]my_peds_DrivingSpeed = 60
my_peds17[0]my_peds_DrivingStyle = Normal
my_peds17[0]my_peds_CombatEngaugeRange = 70
my_peds17[0]my_peds_CanLeaveGuardRange = True
my_peds17[0]my_peds_GuardRange = 70
my_peds17[0]my_peds_VecFallowDist = 5
my_peds17[0]my_peds_seeingRange = 30
my_peds17[0]my_peds_hearingRange = 60
my_peds17[0]my_peds_group_numb = 0
my_peds17[0]my_peds_Combat_Ability = 15
my_peds17[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[0]my_peds_can_exit_vehicle = False
my_peds17[0]my_peds_waypoint = 0
my_peds17[0]COMPONENT_FACE_DRAWABLE = 0
my_peds17[0]COMPONENT_FACE_TEXTURE = 0
my_peds17[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[0]COMPONENT_HEAD_TEXTURE = 0
my_peds17[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[0]COMPONENT_HAIR_TEXTURE = 0
my_peds17[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[0]COMPONENT_TORSO_TEXTURE = 0
my_peds17[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[0]COMPONENT_LEGS_TEXTURE = 0
my_peds17[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[0]COMPONENT_HANDS_TEXTURE = 0
my_peds17[0]COMPONENT_FEET_DRAWABLE = 0
my_peds17[0]COMPONENT_FEET_TEXTURE = 0
my_peds17[0]COMPONENT_EYES_DRAWABLE = 0
my_peds17[0]COMPONENT_EYES_TEXTURE = 0
my_peds17[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[0]COMPONENT_TASKS_TEXTURE = 0
my_peds17[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[0]PROP_HATS_INDEX = -1
my_peds17[0]PROP_HATS_TEXTURE = -1
my_peds17[0]PROP_GLASSES_INDEX = -1
my_peds17[0]PROP_GLASSES_TEXTURE = -1
my_peds17[0]PROP_EARS_INDEX = -1
my_peds17[0]PROP_EARS_TEXTURE = -1
my_peds17[1]Model = s_m_m_strperf_01
my_peds17[1]Model2 = 0x795AC7A8
my_peds17[1]Positionx = 601.1313
my_peds17[1]Positiony = -458.819
my_peds17[1]Positionz = 24.87099
my_peds17[1]Heading = 344.5352
my_peds17[1]Task = 1
my_peds17[1]Weapon = CarbineRifle
my_peds17[1]Group = 1
my_peds17[1]SeatPosition = -1
my_peds17[1]my_peds_variation = Random
my_peds17[1]my_peds_Accuracy = 60
my_peds17[1]my_peds_Health = 1000
my_peds17[1]my_peds_Armour = 200
my_peds17[1]my_peds_Invincible = False
my_peds17[1]my_peds_DrivingSpeed = 60
my_peds17[1]my_peds_DrivingStyle = Normal
my_peds17[1]my_peds_CombatEngaugeRange = 70
my_peds17[1]my_peds_CanLeaveGuardRange = True
my_peds17[1]my_peds_GuardRange = 70
my_peds17[1]my_peds_VecFallowDist = 5
my_peds17[1]my_peds_seeingRange = 30
my_peds17[1]my_peds_hearingRange = 60
my_peds17[1]my_peds_group_numb = 0
my_peds17[1]my_peds_Combat_Ability = 15
my_peds17[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[1]my_peds_can_exit_vehicle = False
my_peds17[1]my_peds_waypoint = 0
my_peds17[1]COMPONENT_FACE_DRAWABLE = 0
my_peds17[1]COMPONENT_FACE_TEXTURE = 0
my_peds17[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[1]COMPONENT_HEAD_TEXTURE = 0
my_peds17[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[1]COMPONENT_HAIR_TEXTURE = 0
my_peds17[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[1]COMPONENT_TORSO_TEXTURE = 0
my_peds17[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[1]COMPONENT_LEGS_TEXTURE = 0
my_peds17[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[1]COMPONENT_HANDS_TEXTURE = 0
my_peds17[1]COMPONENT_FEET_DRAWABLE = 0
my_peds17[1]COMPONENT_FEET_TEXTURE = 0
my_peds17[1]COMPONENT_EYES_DRAWABLE = 0
my_peds17[1]COMPONENT_EYES_TEXTURE = 0
my_peds17[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[1]COMPONENT_TASKS_TEXTURE = 0
my_peds17[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[1]PROP_HATS_INDEX = -1
my_peds17[1]PROP_HATS_TEXTURE = -1
my_peds17[1]PROP_GLASSES_INDEX = -1
my_peds17[1]PROP_GLASSES_TEXTURE = -1
my_peds17[1]PROP_EARS_INDEX = -1
my_peds17[1]PROP_EARS_TEXTURE = -1
my_peds17[2]Model = s_m_m_strperf_01
my_peds17[2]Model2 = 0x795AC7A8
my_peds17[2]Positionx = 599.8561
my_peds17[2]Positiony = -458.2302
my_peds17[2]Positionz = 24.80292
my_peds17[2]Heading = 345.2738
my_peds17[2]Task = 1
my_peds17[2]Weapon = CarbineRifle
my_peds17[2]Group = 1
my_peds17[2]SeatPosition = -1
my_peds17[2]my_peds_variation = Random
my_peds17[2]my_peds_Accuracy = 60
my_peds17[2]my_peds_Health = 1000
my_peds17[2]my_peds_Armour = 200
my_peds17[2]my_peds_Invincible = False
my_peds17[2]my_peds_DrivingSpeed = 60
my_peds17[2]my_peds_DrivingStyle = Normal
my_peds17[2]my_peds_CombatEngaugeRange = 70
my_peds17[2]my_peds_CanLeaveGuardRange = True
my_peds17[2]my_peds_GuardRange = 70
my_peds17[2]my_peds_VecFallowDist = 5
my_peds17[2]my_peds_seeingRange = 30
my_peds17[2]my_peds_hearingRange = 60
my_peds17[2]my_peds_group_numb = 0
my_peds17[2]my_peds_Combat_Ability = 15
my_peds17[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[2]my_peds_can_exit_vehicle = False
my_peds17[2]my_peds_waypoint = 0
my_peds17[2]COMPONENT_FACE_DRAWABLE = 0
my_peds17[2]COMPONENT_FACE_TEXTURE = 0
my_peds17[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[2]COMPONENT_HEAD_TEXTURE = 0
my_peds17[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[2]COMPONENT_HAIR_TEXTURE = 0
my_peds17[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[2]COMPONENT_TORSO_TEXTURE = 0
my_peds17[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[2]COMPONENT_LEGS_TEXTURE = 0
my_peds17[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[2]COMPONENT_HANDS_TEXTURE = 0
my_peds17[2]COMPONENT_FEET_DRAWABLE = 0
my_peds17[2]COMPONENT_FEET_TEXTURE = 0
my_peds17[2]COMPONENT_EYES_DRAWABLE = 0
my_peds17[2]COMPONENT_EYES_TEXTURE = 0
my_peds17[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[2]COMPONENT_TASKS_TEXTURE = 0
my_peds17[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[2]PROP_HATS_INDEX = -1
my_peds17[2]PROP_HATS_TEXTURE = -1
my_peds17[2]PROP_GLASSES_INDEX = -1
my_peds17[2]PROP_GLASSES_TEXTURE = -1
my_peds17[2]PROP_EARS_INDEX = -1
my_peds17[2]PROP_EARS_TEXTURE = -1
my_peds17[3]Model = s_m_m_strperf_01
my_peds17[3]Model2 = 0x795AC7A8
my_peds17[3]Positionx = 600.4052
my_peds17[3]Positiony = -456.4026
my_peds17[3]Positionz = 24.74498
my_peds17[3]Heading = 345.2407
my_peds17[3]Task = 1
my_peds17[3]Weapon = CarbineRifle
my_peds17[3]Group = 1
my_peds17[3]SeatPosition = -1
my_peds17[3]my_peds_variation = Random
my_peds17[3]my_peds_Accuracy = 60
my_peds17[3]my_peds_Health = 1000
my_peds17[3]my_peds_Armour = 200
my_peds17[3]my_peds_Invincible = False
my_peds17[3]my_peds_DrivingSpeed = 60
my_peds17[3]my_peds_DrivingStyle = Normal
my_peds17[3]my_peds_CombatEngaugeRange = 70
my_peds17[3]my_peds_CanLeaveGuardRange = True
my_peds17[3]my_peds_GuardRange = 70
my_peds17[3]my_peds_VecFallowDist = 5
my_peds17[3]my_peds_seeingRange = 30
my_peds17[3]my_peds_hearingRange = 60
my_peds17[3]my_peds_group_numb = 0
my_peds17[3]my_peds_Combat_Ability = 15
my_peds17[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[3]my_peds_can_exit_vehicle = False
my_peds17[3]my_peds_waypoint = 0
my_peds17[3]COMPONENT_FACE_DRAWABLE = 0
my_peds17[3]COMPONENT_FACE_TEXTURE = 0
my_peds17[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[3]COMPONENT_HEAD_TEXTURE = 0
my_peds17[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[3]COMPONENT_HAIR_TEXTURE = 0
my_peds17[3]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[3]COMPONENT_TORSO_TEXTURE = 0
my_peds17[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[3]COMPONENT_LEGS_TEXTURE = 0
my_peds17[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[3]COMPONENT_HANDS_TEXTURE = 0
my_peds17[3]COMPONENT_FEET_DRAWABLE = 0
my_peds17[3]COMPONENT_FEET_TEXTURE = 0
my_peds17[3]COMPONENT_EYES_DRAWABLE = 0
my_peds17[3]COMPONENT_EYES_TEXTURE = 0
my_peds17[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[3]COMPONENT_TASKS_TEXTURE = 0
my_peds17[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[3]PROP_HATS_INDEX = -1
my_peds17[3]PROP_HATS_TEXTURE = -1
my_peds17[3]PROP_GLASSES_INDEX = -1
my_peds17[3]PROP_GLASSES_TEXTURE = -1
my_peds17[3]PROP_EARS_INDEX = -1
my_peds17[3]PROP_EARS_TEXTURE = -1
my_peds17[4]Model = s_m_m_strperf_01
my_peds17[4]Model2 = 0x795AC7A8
my_peds17[4]Positionx = 601.1032
my_peds17[4]Positiony = -455.1462
my_peds17[4]Positionz = 24.74499
my_peds17[4]Heading = 344.7538
my_peds17[4]Task = 1
my_peds17[4]Weapon = CarbineRifle
my_peds17[4]Group = 1
my_peds17[4]SeatPosition = -1
my_peds17[4]my_peds_variation = Random
my_peds17[4]my_peds_Accuracy = 60
my_peds17[4]my_peds_Health = 1000
my_peds17[4]my_peds_Armour = 200
my_peds17[4]my_peds_Invincible = False
my_peds17[4]my_peds_DrivingSpeed = 60
my_peds17[4]my_peds_DrivingStyle = Normal
my_peds17[4]my_peds_CombatEngaugeRange = 70
my_peds17[4]my_peds_CanLeaveGuardRange = True
my_peds17[4]my_peds_GuardRange = 70
my_peds17[4]my_peds_VecFallowDist = 5
my_peds17[4]my_peds_seeingRange = 30
my_peds17[4]my_peds_hearingRange = 60
my_peds17[4]my_peds_group_numb = 0
my_peds17[4]my_peds_Combat_Ability = 15
my_peds17[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[4]my_peds_can_exit_vehicle = False
my_peds17[4]my_peds_waypoint = 0
my_peds17[4]COMPONENT_FACE_DRAWABLE = 0
my_peds17[4]COMPONENT_FACE_TEXTURE = 0
my_peds17[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[4]COMPONENT_HEAD_TEXTURE = 0
my_peds17[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[4]COMPONENT_HAIR_TEXTURE = 0
my_peds17[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[4]COMPONENT_TORSO_TEXTURE = 0
my_peds17[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[4]COMPONENT_LEGS_TEXTURE = 0
my_peds17[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[4]COMPONENT_HANDS_TEXTURE = 0
my_peds17[4]COMPONENT_FEET_DRAWABLE = 0
my_peds17[4]COMPONENT_FEET_TEXTURE = 0
my_peds17[4]COMPONENT_EYES_DRAWABLE = 0
my_peds17[4]COMPONENT_EYES_TEXTURE = 0
my_peds17[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[4]COMPONENT_TASKS_TEXTURE = 0
my_peds17[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[4]PROP_HATS_INDEX = -1
my_peds17[4]PROP_HATS_TEXTURE = -1
my_peds17[4]PROP_GLASSES_INDEX = -1
my_peds17[4]PROP_GLASSES_TEXTURE = -1
my_peds17[4]PROP_EARS_INDEX = -1
my_peds17[4]PROP_EARS_TEXTURE = -1
my_peds17[5]Model = s_m_m_strperf_01
my_peds17[5]Model2 = 0x795AC7A8
my_peds17[5]Positionx = 603.6188
my_peds17[5]Positiony = -453.9677
my_peds17[5]Positionz = 24.74501
my_peds17[5]Heading = 344.9473
my_peds17[5]Task = 1
my_peds17[5]Weapon = CarbineRifle
my_peds17[5]Group = 1
my_peds17[5]SeatPosition = -1
my_peds17[5]my_peds_variation = Random
my_peds17[5]my_peds_Accuracy = 60
my_peds17[5]my_peds_Health = 1000
my_peds17[5]my_peds_Armour = 200
my_peds17[5]my_peds_Invincible = False
my_peds17[5]my_peds_DrivingSpeed = 60
my_peds17[5]my_peds_DrivingStyle = Normal
my_peds17[5]my_peds_CombatEngaugeRange = 70
my_peds17[5]my_peds_CanLeaveGuardRange = True
my_peds17[5]my_peds_GuardRange = 70
my_peds17[5]my_peds_VecFallowDist = 5
my_peds17[5]my_peds_seeingRange = 30
my_peds17[5]my_peds_hearingRange = 60
my_peds17[5]my_peds_group_numb = 0
my_peds17[5]my_peds_Combat_Ability = 15
my_peds17[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[5]my_peds_can_exit_vehicle = False
my_peds17[5]my_peds_waypoint = 0
my_peds17[5]COMPONENT_FACE_DRAWABLE = 0
my_peds17[5]COMPONENT_FACE_TEXTURE = 0
my_peds17[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[5]COMPONENT_HEAD_TEXTURE = 0
my_peds17[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[5]COMPONENT_HAIR_TEXTURE = 0
my_peds17[5]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[5]COMPONENT_TORSO_TEXTURE = 0
my_peds17[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[5]COMPONENT_LEGS_TEXTURE = 0
my_peds17[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[5]COMPONENT_HANDS_TEXTURE = 0
my_peds17[5]COMPONENT_FEET_DRAWABLE = 0
my_peds17[5]COMPONENT_FEET_TEXTURE = 0
my_peds17[5]COMPONENT_EYES_DRAWABLE = 0
my_peds17[5]COMPONENT_EYES_TEXTURE = 0
my_peds17[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[5]COMPONENT_TASKS_TEXTURE = 0
my_peds17[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[5]PROP_HATS_INDEX = -1
my_peds17[5]PROP_HATS_TEXTURE = -1
my_peds17[5]PROP_GLASSES_INDEX = -1
my_peds17[5]PROP_GLASSES_TEXTURE = -1
my_peds17[5]PROP_EARS_INDEX = -1
my_peds17[5]PROP_EARS_TEXTURE = -1
my_peds17[6]Model = s_m_m_strperf_01
my_peds17[6]Model2 = 0x795AC7A8
my_peds17[6]Positionx = 601.1622
my_peds17[6]Positiony = -451.5902
my_peds17[6]Positionz = 24.74488
my_peds17[6]Heading = 345.1527
my_peds17[6]Task = 1
my_peds17[6]Weapon = CarbineRifle
my_peds17[6]Group = 1
my_peds17[6]SeatPosition = -1
my_peds17[6]my_peds_variation = Random
my_peds17[6]my_peds_Accuracy = 60
my_peds17[6]my_peds_Health = 1000
my_peds17[6]my_peds_Armour = 200
my_peds17[6]my_peds_Invincible = False
my_peds17[6]my_peds_DrivingSpeed = 60
my_peds17[6]my_peds_DrivingStyle = Normal
my_peds17[6]my_peds_CombatEngaugeRange = 70
my_peds17[6]my_peds_CanLeaveGuardRange = True
my_peds17[6]my_peds_GuardRange = 70
my_peds17[6]my_peds_VecFallowDist = 5
my_peds17[6]my_peds_seeingRange = 30
my_peds17[6]my_peds_hearingRange = 60
my_peds17[6]my_peds_group_numb = 0
my_peds17[6]my_peds_Combat_Ability = 15
my_peds17[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds17[6]my_peds_can_exit_vehicle = False
my_peds17[6]my_peds_waypoint = 0
my_peds17[6]COMPONENT_FACE_DRAWABLE = 0
my_peds17[6]COMPONENT_FACE_TEXTURE = 0
my_peds17[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[6]COMPONENT_HEAD_TEXTURE = 0
my_peds17[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[6]COMPONENT_HAIR_TEXTURE = 0
my_peds17[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[6]COMPONENT_TORSO_TEXTURE = 0
my_peds17[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[6]COMPONENT_LEGS_TEXTURE = 0
my_peds17[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[6]COMPONENT_HANDS_TEXTURE = 0
my_peds17[6]COMPONENT_FEET_DRAWABLE = 0
my_peds17[6]COMPONENT_FEET_TEXTURE = 0
my_peds17[6]COMPONENT_EYES_DRAWABLE = 0
my_peds17[6]COMPONENT_EYES_TEXTURE = 0
my_peds17[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[6]COMPONENT_TASKS_TEXTURE = 0
my_peds17[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[6]PROP_HATS_INDEX = -1
my_peds17[6]PROP_HATS_TEXTURE = -1
my_peds17[6]PROP_GLASSES_INDEX = -1
my_peds17[6]PROP_GLASSES_TEXTURE = -1
my_peds17[6]PROP_EARS_INDEX = -1
my_peds17[6]PROP_EARS_TEXTURE = -1
